INGAME

INGAME

Description

The INGAME project maintains transformative potential facilitating engagement with the wider community both at the local and at the EU level in a most innovative manner since some of the most successful means for building knowledge, skills and the values required for democratic citizenship relate to the growth of youth’s abilities to practice civic problem solving and engage in cooperative, project-based learning and simulations of real-world conditions. Thus, we aspire to integrate the potential of digitally mediated social environments into the fostering of innovative learning communities for the youth. The output of our project, a role-playing adventure, online game will allow users to explore previously inaccessible settings and learn from simulated experience. The overall value of the game will be to enhance critical reflection on social and political circumstances, build skills and stimulate interest for collective action. The project outcomes will include the design of a ‘good-practices’ guide on how to apply games in civic education contexts as well as feedback mechanisms that will assist the maintenance process for the future uses of the tool. Finally, a critical aspect of the innovative character of the project will be the development of the game for mobile platforms to be adapted and downloaded to smart phones and mobile pads, which will maximize the accessibility, the impact and the penetration of the game in young adults groups.

Objectives

  • To facilitate the growth of the European Union as an advanced knowledge-based society and enhance social cohesion.
  • To advance the development of active citizenship, intercultural understanding, gender equality and personal fulfilment in the member states.
  • To promote the acquisition of civic competences and a sense of citizenship based on mutual appreciation, respect for human rights, other people and cultures as well as democratic rules, and on the acceptance of cultural diversity.
  • To observe, identify and analyse good practice in the field of inclusive education and create a novel platform for the wider use of young adult learning practices across the Member States.
  • To support the development of innovative ICT-based content and services with a practical focus on common values.
  • To promote an awareness of the importance of cultural and linguistic diversity within Europe, as well as of the need to combat racism, prejudice and xenophobia.
  • To make provision for learners with special needs, and in particular by helping to promote their integration into mainstream education and training.
  • To promote equality between men and women and contributing to combating all forms of discrimination based on sex, racial or ethnic origin, religion or belief, disability, age or sexual orientation

Consortium

  • University of Salamanca (Spain)
  • Romanian Literacy Association (Romania)
  • Educational Association Anatolia (Greece)
  • Kaunas University of Technology (Lithuania)
  • Danmar Computers LLC (Poland)
  • Storybag (Netherlands)
  • Center for Social Innovation – CSI (Cyprus)
  • OXFAM Italia (Italy)
  • SYMPLEXIS (Greece)

At a glance:

INGAME
Co-Funded by the EU

Project Duration:

36 months

Project Start:

01/01/2020

Project End:

31/01/2023

Project Social Media:

Project Views:

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Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Funded by the Other. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

Project Number:

Email Campaigns

We deliver tailored email communications to ensure timely updates and engagement across our network.

Social Media Management

Our social platforms are active hubs for connection, promotion, and engagement:

  • Content Creation & Posting: Sharing stories, updates, and announcements with our wider community.
  • Event Highlights: Promoting key events and initiatives across channels.
  • Community Engagement: Managing interactions, responding to feedback, and fostering online dialogue.

Branding Consultation

Strategic support to elevate visual identity and messaging across projects:

  • EU Project Branding: Led by Helen V., this includes the development of brand manuals, logos, templates, and print assets.
  • Communication Mix Strategy: Customized plans to optimize visibility across digital and traditional platforms.

Audiovisual Production

Bringing stories to life through high-quality media production:

  • In-House Content Creation: Producing videos, podcasts, and other multimedia for internal use.
  • Partnership with Black Lemon TV: Full-spectrum production, including editing and social-ready content.
  • Studio Services: Audio recording, mobile interviews, and editing support available through our internal studio.

Media & Press Support

Expanding our reach through strategic media relations:

  • Press Coordination: Managing outreach and coverage for CSI’s branding and major projects.

Digital Content & Branding Team

Digital Content & Branding Team

Email Campaigns

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2024: Spring 2024 – Sport & Physical Education

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